These conversion functions are actually very powerful.
They can convert raw Flash variables and objects into XML, and BACK again!
It makes it easy to store files since you'll never even have to think about the file format!
(Granted, you'll need to copy the data into notepad or use Zinc to create the file.)
I use this for storing map data, loading maps, saved games, and many other things.

It handles:
	strings
	numbers
	booleans
	objects
	arrays

Which is usually everything you need.
And it's recursive, which means it'll handle things nested inside of each other.
(such as objects or variables stored inside of other objects)
It can even reconstruct multi-dimensional arrays!
